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Like a Dragon: Pirate Yakuza in Hawaii Review
Like a Dragon: Pirate Yakuza in Hawaii Review

Like a Dragon: Pirate Yakuza in Hawaii Review

February 21, 2025Ryu Ga Gotoku StudioSEGA
PCPlayStation 5PlayStation 4Xbox Series X/SXbox One
ActionAdventureRPGOpen World

Ryu Ga Gotoku's 2025 spin-off takes Goro Majima, the series' most volatile recurring character, gives him amnesia, puts him on a ship and refuses to be embarrassed about any of it. It returns to real-time brawling rather than the turn-based combat of the mainline games, with two styles: Mad Dog, a fast knife-and-fist set that carries over from Majima's earlier appearances, and Sea Dog, a cutlass-and-pistol style with a grappling hook that turns fights into aerial nonsense. Around it is a naval layer - crew recruitment, ship upgrades and multi-ship battles that are closer to Sunset Riders than to a simulation - plus a Pirates Coliseum tournament and the full spread of Hawaii and Sotenbori side content from Infinite Wealth. It is shorter and cheaper than a mainline entry, roughly twenty hours, and it is one of the funniest games the studio has made. Playing Infinite Wealth first is not required, though it helps.

81

Overall

81

Metacritic

Trailer

Screenshots

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Our Review

Like a Dragon: Pirate Yakuza in Hawaii Review: Absurdity on the High Seas

Like a Dragon: Pirate Yakuza in Hawaii is a gleefully absurd spin-off that proves Majima can carry a game on his own, even if the pirate theme wears thin before the credits roll.

81