Pixels in Orbit

Game Reviews

Honest scores and expert analysis

The Witcher 3: Wild Hunt — Remastered Review
90

Review

The Witcher 3: Wild Hunt — Remastered Review

The Remastered upgrade doesn't reinvent The Witcher 3, but it goes after almost every everyday friction the game has carried since 2015, and it costs existing owners nothing. For new players it's now the only version worth starting with; for returning ones, how much it offers depends on what drove you away.

Onimusha: Way of the Sword Review
84

Review

Onimusha: Way of the Sword Review

Onimusha: Way of the Sword keeps the Issen and the Oni Gauntlet, opens the skill ceiling with Break Issen and sets it all in a painstakingly rebuilt Kyoto. It is a confident, coherent revival of a series that had been dormant for twenty years.

SILENT HILL: Townfall Review
78

Review

SILENT HILL: Townfall Review

Silent Hill: Townfall is the series' boldest reinvention in years, with a brilliant central device and a fresh, grounded setting, held back by combat that is its riskiest pillar and PC performance targets that stop at 30fps.

Fire Emblem: Fortune's Weave Review
86

Review

Fire Emblem: Fortune's Weave Review

The most structurally ambitious Fire Emblem since Three Houses, and it earns that ambition with a new setting, a smarter score and the best new mechanic the series has added in years. The single auto-save file is the one restriction that will genuinely hurt.

CONTROL Resonant Review
87

Review

CONTROL Resonant Review

Remedy takes Control out of the Oldest House and into a warped Manhattan, hands the powers to Dylan Faden and rebuilds combat around a shapeshifting melee weapon. The ambition is real and the fixes are aimed at the right problems, but trading the series' single greatest asset for expansive outdoor zones is a genuine gamble.

Valheim
87

Review

Valheim

After five and a half years in Early Access, Valheim finishes itself beautifully rather than modernising itself. The Deep North is its best biome and the run to the final boss its best content - but the chests still won't talk to your workbench, and the ocean never got its update.

The Blood of Dawnwalker Review
84

Review

The Blood of Dawnwalker Review

Rebel Wolves' debut has the best-written open world since The Witcher 3 and the nerve to refuse you a happy ending, built around a thirty-day clock that genuinely changes how you approach an RPG map. It is also a first game, and it plays like one: targeting that never gets fixed, an enemy roster that runs dry, and uneven PC performance at launch. Go in accepting you will not see everything, and it is one of the year's most memorable RPGs.

Hell Let Loose: Vietnam Review
74

Review

Hell Let Loose: Vietnam Review

The most atmospheric Hell Let Loose yet, and the least finished. The jungle setting, the helicopter-versus-tunnel asymmetry and the river boats are the smartest things this series has done - but a soft audio mix, server trouble, crashes and a thin weapon pool make the first week hard to recommend at $39.99. In three months this could be definitive.

Halo: Campaign Evolved
83

Review

Halo: Campaign Evolved

A strong, faithful Unreal Engine 5 rebuild of a genre-defining classic.

Gurei
80

Review

Gurei

A small, ferociously focused samurai boss-rush whose order-based difficulty system turns a familiar genre into something that plays differently every time - gorgeous, fair, and completely unapologetic about who it's for.

Moss: The Forgotten Relic
80

Review

Moss: The Forgotten Relic

A charming, great-value way to finally experience Quill's adventure without a headset - even if a little of the VR magic is lost in translation.

DOOM: The Dark Ages: Revelations
89

Review

DOOM: The Dark Ages: Revelations

A massive, mechanically fresh expansion that recaptures DOOM Eternal's speed and makes an already great game even better - essential for anyone who owns The Dark Ages.