Pixels in Orbit
newsApril 29, 20263 min read
Share

Vampire Survivors Creator Poncle Has 15 Games in the Works — Plus New Studios in Japan and Italy

Poncle, the studio behind the 27-million-player hit Vampire Survivors, revealed at the London Games Festival that it now has over 15 projects in development. The company is also opening new studios in Japan and Italy as part of an ambitious global expansion.

Vampire Survivors Creator Poncle Has 15 Games in the Works — Plus New Studios in Japan and Italy

The team behind Vampire Survivors isn't slowing down — they're multiplying. At the London Games Festival, Poncle chief strategy officer Matteo Sapio revealed that the studio now has over 15 projects in active development, a staggering number for a company that only a few years ago was a one-person operation run by founder Luca Galante out of a London flat.

Vampire Survivors has now surpassed 27 million players, and Poncle is pouring that success into an ambitious expansion. Two new studio offices are opening — one in Japan and one in Italy — each designed as lean satellite teams of five to fifteen people working on distinct projects.

Vampire Survivors gameplay screenshot

Three Pillars of Development

Sapio broke the studio's pipeline into three categories. First, there are direct spin-offs of the Vampire Survivors formula — the most recent being Vampire Crawlers, a deckbuilder that launched last week on Game Pass. Second, Poncle is developing Survivors-style games built around other franchises, including a confirmed Warhammer Survivors title. Third — and perhaps most intriguingly — the studio has two entirely new IPs in development that haven't been revealed yet.

"We think of it like a federation of studios," Sapio explained. "Little teams of people working on different things, staying agile and flexible." It's a model that echoes what Devolver Digital and Annapurna have done on the publishing side, but applied internally at a single developer.

Vampire Survivors action screenshot

Japan Expansion Driven by IP Ambitions

The Japan office is a particularly telling move. Sapio cited "interest from Japanese companies" and the desire to tap into the country's "unique views and unique creativity." Reading between the lines, it sounds like Poncle is actively pursuing collaborations with Japanese IP holders — a natural progression for a studio that's already shown it can adapt its addictive gameplay loop to different thematic wrappers.

The Italy office, meanwhile, represents a homecoming of sorts for founder Luca Galante, who is Italian. It positions Poncle to recruit from a growing European indie development talent pool while maintaining its London headquarters as the creative nerve center.

Profit Takes a Back Seat

Perhaps the most refreshing detail from Sapio's talk was his blunt assertion that "profit is not a priority" for the studio right now. With Vampire Survivors generating the kind of revenue that 27 million players implies, Poncle has the runway to experiment freely — and they're clearly planning to use every bit of it. For fans of the genre that Poncle essentially invented, 2026 and beyond is looking very busy.

You might also like

Resident Evil Veronica Producer Says Capcom Will Adjust the Story to Fit the Series' Timeline - Yoshiaki Hirabayashi Confirms 'Some Changes' to Slot the Code: Veronica Remake Between RE2/RE3 and RE4
news23 hours ago

Resident Evil Veronica Producer Says Capcom Will Adjust the Story to Fit the Series' Timeline - Yoshiaki Hirabayashi Confirms 'Some Changes' to Slot the Code: Veronica Remake Between RE2/RE3 and RE4

In a post-reveal Q&A, producer Yoshiaki Hirabayashi confirmed Capcom will make some story changes to Resident Evil Veronica so it fits cleanly into the modern remake timeline - sitting just after RE2 and RE3 and leading into RE4 - with the acclaimed RE2 remake team developing the 2027 release.

Cyclops Blasts Into Marvel Rivals as Season 8.5 Goes Live - NetEase Reveals the X-Men Leader's Ricocheting Optic Beams, an Optic Fury Ultimate, and a Blast Slash Team-Up With Wolverine
news1 day ago

Cyclops Blasts Into Marvel Rivals as Season 8.5 Goes Live - NetEase Reveals the X-Men Leader's Ricocheting Optic Beams, an Optic Fury Ultimate, and a Blast Slash Team-Up With Wolverine

Marvel Rivals Season 8.5 launches today with Cyclops, a 275 HP Duelist whose optic beams ricochet off walls and chain between enemies, an Optic Fury ultimate that removes his visor for a devastating line blast, and a new Blast Slash team-up that supercharges Wolverine's claws.

STARSEEKER: Astroneer Expeditions Lifts Off Into Early Access - System Era's Co-Op Sandbox Returns With Crossplay, a Tephra Expedition Loop and Day-One Game Pass
news2 days ago

STARSEEKER: Astroneer Expeditions Lifts Off Into Early Access - System Era's Co-Op Sandbox Returns With Crossplay, a Tephra Expedition Loop and Day-One Game Pass

System Era Softworks and Devolver Digital launch STARSEEKER: Astroneer Expeditions into Early Access on June 11, 2026 - a crossplay co-op sandbox of expeditions to the planet Tephra, on Game Pass day one across PC, Xbox, PS5 and Switch 2 for $29.99.

Unrailed 2: Back on Track Leaves Early Access - Indoor Astronaut's Chaotic Co-Op Railroad Builder Hits 1.0 With Six Biomes, Custom Maps and 8-Player Versus
news2 days ago

Unrailed 2: Back on Track Leaves Early Access - Indoor Astronaut's Chaotic Co-Op Railroad Builder Hits 1.0 With Six Biomes, Custom Maps and 8-Player Versus

Unrailed 2: Back on Track exits Early Access on June 11, 2026, launching its 1.0 version on PS5, Switch 2, Switch and PC for $19.99 with six biomes, bosses, Terrain Conductor custom maps and an 8-player Versus mode.

Lost Castle 2 Leaves Early Access After 700,000 Sales - Hunter Studio's Beat 'Em Up Roguelite Hits 1.0 With a Final Ending, New Nightmare Tiers and Deeper Builds
news2 days ago

Lost Castle 2 Leaves Early Access After 700,000 Sales - Hunter Studio's Beat 'Em Up Roguelite Hits 1.0 With a Final Ending, New Nightmare Tiers and Deeper Builds

Lost Castle 2 hits its 1.0 launch on June 11, 2026, leaving Early Access after 700,000-plus sales. Hunter Studio's hand-drawn beat 'em up roguelite adds the Final Story Ending, Ethereal Nightmare 4 and 5 difficulties and Third Layer Resonance for Inscriptions.

Gran Turismo 7's Free Update 1.70 Adds Five Le Mans Hypercars Just in Time for the 24 Hours of Le Mans
news2 days ago

Gran Turismo 7's Free Update 1.70 Adds Five Le Mans Hypercars Just in Time for the 24 Hours of Le Mans

Gran Turismo 7's free Update 1.70 arrives June 11 with five new cars - including the Ferrari 499P, Porsche 963, BMW M Hybrid V8 and Peugeot 9X8 Hypercars - plus a new menu and Le Mans circuit events.

Comments

Leave a comment

0/1000

Loading comments...