Sony has pulled the plug on Ratchet & Clank: Ranger Rumble. The free-to-play mobile hero shooter, which spent the past year in a limited, country-by-country soft launch without ever reaching a worldwide release, has ceased development. Its final update went live today, November 6, the app disappears from the App Store and Google Play on November 21, and its servers shut down for good on May 1, 2027.
The news came in a short notice on the game's official website, which thanks the community for playing, sharing feedback and helping to shape the game during development, and lays out the remaining six months of its life in a detailed FAQ.
The three dates that matter
The wind-down happens in three stages. November 6, 2026 is the final planned update, rolling out now on iOS and Android. November 21, 2026 is the store delisting: from that day, nobody new can download the game, and existing players can no longer reinstall it either, so anyone who wants to keep playing should make sure it is installed before then. May 1, 2027 is the end of service, when the servers go offline, the app stops loading and all player data is wiped.
Until that last date, nothing is switched off. Every current mode, matchmaking and the competitive features remain active, so the game stays fully playable for those who already have it. The team has also said there will be no updates after this final build.

No more purchases, and the premium pass is free
The final build removes every in-app purchase. In its place, the premium tier of the Qwark Pass, the game's seasonal battle pass, is now unlocked for all players by default, and every Ranger in the roster can be earned through normal play rather than bought. Qwark Pass seasons will keep running right up to the shutdown, so there is still content to work through.
Players can also convert the Raritanium they have earned into Qredits and other items in the shop, and any currency already earned or bought can be spent on upgrades, cosmetics, characters and other currencies until May 1. After that, nothing carries over: progress, purchases and unlocked items cannot be transferred to any other game.
On refunds, the FAQ points players to Apple and Google rather than offering one directly: eligibility for refunds on past purchases is handled through the App Store or Google Play. Players who want their data deleted before the shutdown can contact player support.

Pre-registration rewards finally arrive
There is one parting gift. Pre-registration rewards, which had not yet been handed out because the game never reached a full launch, are being delivered to everyone who logs in to the final update. They land in the in-game inbox, and the update notes say they include Widget's Clank Suit.
What Ranger Rumble was
Ranger Rumble was PlayStation's attempt to bring Ratchet & Clank to phones as a real-time multiplayer shooter. It was developed by French mobile studio Oh BiBi in partnership with Insomniac Games and published under the PlayStation Mobile label. Its premise had Captain Qwark recruiting a new generation of Galactic Rangers through a combat simulation, which gave the game an excuse to throw Lombaxes, robots and assorted aliens together into arenas based on franchise locations such as Megalopolis and the scrapyard canyons of Torren IV.
Each Ranger carried a signature weapon and gadget drawn from the series' armoury, including the Buzz Blades and the Glove of Doom, plus an ultimate ability, with some turning enemies into sheep and others transforming into a tank. Movement was as much a focus as shooting, with dashing, double jumps, rail grinding and wall running across every map.
It offered six modes in all: the Last Stand battle royale, the Bolt Race PvPvE mode where players collected bolts while fighting mobs, bosses and each other, the Mob Rush wave-defence mode, free-for-all and team versions of Total Rumble, and Blast Ball, a sport mode about shooting a charged ball into the opposing goal.

A long soft launch with no global release
The game never left its soft launch. It was available only in selected countries, including the UK, Canada and the Philippines, while Sony and Oh BiBi tuned it, and a worldwide launch date was never announced. Soft launches like this exist precisely to test whether a free-to-play game can retain players and earn enough to justify a global release, and Ranger Rumble is now the latest mobile project to stop at that stage. The official statement does not give a reason for the decision.
For fans of the series, the more important line in the FAQ may be the last one: the team states that ending development of Ranger Rumble has no impact on other Ratchet & Clank games or on PlayStation services. Insomniac's most recent mainline entry remains Ratchet & Clank: Rift Apart, and there is no word on what comes next for the duo.





