
Bungie Is Bringing Vaulted Destiny 2 Content Back
Bungie says it has started work on returning vaulted Destiny 2 campaigns, destinations and raids to the game, and is reshaping Marathon into a deeper survival experience.
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Bungie says it has started work on returning vaulted Destiny 2 campaigns, destinations and raids to the game, and is reshaping Marathon into a deeper survival experience.

Joe Ziegler, the public face of Bungie's Marathon reboot, confirmed July 17 was his last day at the studio after nearly four years. Del Chafe III steps up as game director alongside creative director Julia Nardin, as the team pushes on following a launch that fell well short of Bungie's sales expectations.

Bungie's PvPvE extraction shooter kicks off its second season, Nightfall, with the eerie new Night Marsh zone, a Sentinel Runner shell, a Cradle stat-customization system, fresh weapons and quicker faction grinding - plus a free play window to pull lapsed Runners back in.

Bungie has confirmed Marathon's first Open Play Week. From June 2 through June 9 the full game is free on PS5, Xbox Series X|S and Steam to coincide with the Season 2: Nightfall launch, and any progress carries over if you buy in. Season 2 also adds the Night Marsh survival-horror zone, the Sentinel Runner shell, the Cradle, new weapons, and a Runner stat customisation system.

Bloomberg's Jason Schreier reports Sony's Bungie is planning a 'significant' layoff round once the June 9 Monument of Triumph update closes out Destiny 2 development - no Destiny 3 greenlit, senior staff pivoting to Marathon, and Sony's books carrying in single-year Bungie write-downs.

Sony's FY2025 results add another $565 million Bungie writedown on top of October's $200 million one, totaling $765 million in impairments — more than 20% of the original $3.6B acquisition price. Sony cited Marathon's failed March launch (currently 6,000-15,000 concurrent on Steam) and Destiny 2's continued engagement decline.