The wait finally has an end point. IO Interactive and Amazon MGM Studios have confirmed that 007 First Light will launch on Nintendo Switch 2 on March 18, 2027, and pre-orders for that version are open now. The date arrived on October 14 alongside a new gameplay trailer showing Bond's reimagined origin story running on Nintendo's hardware, and it closes the loop on a port that has been pushed back twice since the game shipped on other platforms.
What was announced
The headline is simple: March 18, 2027 is the day. Until now, IO Interactive had only committed to "March 2027" after its most recent delay in September, with an exact day promised later. That day is now locked in, and the studio says it will spend the months between now and launch continuing to work on the game's optimisation and performance on Switch 2.
Pre-orders are live on the Nintendo Store, on Amazon.com and at selected retailers. Anyone who pre-orders gets the GoldenEye Suit, a nod to the 1995 film and the Nintendo 64 shooter that defined Bond games for a generation of players. It is hard to think of a more pointed pre-order bonus for a Bond game arriving on a Nintendo console.

Editions and prices
The 007 First Light Deluxe Edition is available to pre-order for $69.99, €69.99 or £69.99. On top of early access to the GoldenEye Suit from launch, it bundles a set of gold-finished gadget skins (the Gleaming Lighter, Gleaming Earphones, Gleaming Dart Gun and Gleaming Pen) and four extra outfits: Day of the Dead, Desert Explorer, Silent Anchor and Gentleman Operator.
There is also a 007 First Light Special Edition for Switch 2, sold exclusively through Amazon.com, which adds the Classic Tuxedo. IO Interactive's announcement does not list a separate price for the standard edition, so check your retailer's listing if you only want the base game.
A long road to Nintendo's console
007 First Light launched on PS5, Xbox Series X|S and PC on May 27, 2026, and the Switch 2 version was originally meant to follow close behind. IO Interactive delayed it for the first time in April, then again in September, when it moved the port to March 2027 and said the extra time would go into performance. The studio has framed both delays the same way: it would rather ship late than ship a version that falls short of what players expect.
In the meantime, the Switch 2 build has been out in public. IO Interactive brought playable versions to both gamescom and Tokyo Game Show, giving players and press their first hands-on time with Bond running on the hardware. The studio describes the response at both shows as positive and says it reflects the progress being made as development continues.

What Switch 2 players are getting
For anyone who has not followed the game since May, 007 First Light is IO Interactive's take on a young James Bond before he earns his double-O status. It is a third-person spy adventure built on the studio's own Glacier engine, the same technology behind the HITMAN trilogy, and it leans on the things IOI is known for: stealth, social infiltration, gadgets and open-ended ways to approach a target, mixed with more cinematic set pieces like chases and climbs.
The PC and console versions have kept growing since launch. The free Extended Operations update added New Game+, a photo mode, a punishing new 00 difficulty and the Valhalla Protocol mode in TacSim. IO Interactive's Switch 2 announcement does not say whether all of that content will be in the Switch 2 version on day one, so that is one detail worth watching for as March gets closer.

Why the date matters
A firm date turns a vague promise into something people can plan around. Switch 2 owners who skipped the game on other platforms now know exactly how long they have to wait, and the retail listings mean they can lock in the GoldenEye Suit today. It also puts 007 First Light into a busy early 2027 release window, with roughly five months for IO Interactive to finish the performance work it has been talking about since the spring.
The bigger question, as with any ambitious port, is how the finished version will run. IO Interactive has said repeatedly that quality is the reason for the wait, and March 18 is when Switch 2 players will find out whether the extra time paid off.





