11 bit studios is about to flip Frostpunk's defining hazard on its head. Breach of Trust, the second story expansion for Frostpunk 2, arrives June 23, 2026, and this time the threat is not the endless cold — it is fire. The new scenario drops players into New Edinburgh, a city built beside a volcano that has been destabilised by the reckless use of geothermal energy to keep its Generator running.
It is a sharp thematic inversion for a series that made its name on freezing players into impossible moral choices. Heat, tremors and volcanic eruptions replace whiteout blizzards, but the underlying tension is the same: a fragile society, a finite resource, and a population that will turn on you the moment your decisions stop paying off.

A new 'Vote of Trust' keeps you honest
The expansion's signature mechanic is the Vote of Trust, a recurring referendum that measures whether you are actually doing your job as overseer. Lose the city's faith and the consequences cascade. Breach of Trust ships as a fully realised standalone scenario rather than a tweak to the base sandbox, with two new scenario maps, five distinct communities and factions, fresh buildings, new laws, and an independent colony-management layer layered on top.
New systems such as Tremors and Volcano Night force you to plan around the mountain's mood, while bespoke narrative events push the story of New Edinburgh toward a trial-by-fire climax. It is the kind of self-contained, high-stakes campaign that suits Frostpunk 2's strengths far better than a simple difficulty bump would.

Breach of Trust launches June 23 on PC, PlayStation 5 and Xbox Series X|S. For a studio that has spent years asking how far a leader will go to keep people alive, swapping ice for magma is a fitting next test.






