Mob Entertainment has set the date. Poppy Playtime: Chapter 5 - Broken Things is launching on consoles on May 27, 2026, the studio confirmed this morning alongside a new release-date trailer cut for the PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch builds of the horror puzzle-adventure that PC players have been pulling apart since the February 18 Steam and Epic launch.
The trailer is a console-facing cut of the same Prototype-led campaign that has been driving the marketing since January. Experiment 1006 - the puppetmaster the franchise has been circling since the very first Bunzo Bunny tape - is once again the centerpiece, with the new trailer leaning into the factory's lower decks, the train sequence, and the late-chapter confrontation that PC players know now and console players are about to find out about in six days.
What's in the box on console day one
Console parity is the headline. Mob has confirmed that the May 27 builds ship with the full Chapter 5 campaign as it currently exists on PC, including the post-launch tuning patches that landed across March and April. The framerate target is 60 FPS on PS5 and Xbox Series X|S, with a quality mode pushing 4K at 30 FPS and a third toggle that uncaps the framerate for VRR displays. PS4 and Xbox One are running a 1080p / 30 FPS profile.
Switch is the one to watch. The OG Switch port is targeting 30 FPS at a dynamic resolution that scales down to 540p during the heaviest set-pieces - a far cry from PC, but Mob has been deliberate about confirming that no Chapter 5 content has been cut from the handheld build. Switch 2 owners running the OG title via the system's enhanced compatibility layer should see meaningfully higher resolutions out of the box without a separate purchase, per Mob's pre-launch FAQ.

Where Chapter 5 lands in the arc
Broken Things is positioned as the climactic confrontation with the Prototype, the maniacal entity stitching Playtime Co.'s dark history together. PC reviews since February have been positive but pointed - Mob's set-pieces and visual design got broad praise, the puzzle pacing in the second half drew sharper feedback, and the chapter's runtime (8-10 hours depending on puzzle solve speed) has come up repeatedly as longer than past entries. The franchise is no longer a 90-minute jumpscare loop, and the Chapter 5 PC build is the most ambitious thing Mob has shipped to date.
The console release is also the first time the post-Chapter 4 storyline has been playable outside PC and mobile. Mob has been intentional about treating consoles as a separate launch window rather than a same-day release - George Krstic, senior director of creative at the studio, framed the gap as time to lock in the console-specific UI, controller layouts, and the parental safety features required for the Switch and Xbox certification tracks.
Pricing and availability
Chapter 5 is sold as standalone DLC content on every platform, with the base Poppy Playtime game required to play. Mob has not adjusted the PC pricing since February, and the console launch is matching that at $9.99 / £7.99 / €9.99. Pre-orders are open on PS Store, Microsoft Store, and Nintendo eShop ahead of the May 27 go-live.
The trailer is live on Mob Entertainment's YouTube channel as of this morning, and the May 27 launch lands in the same release week as Yoshi and the Mysterious Book on Switch 2 and the Warhammer Skulls 2026 sale wave that started today.






