Saber Interactive and Boss Team Games rolled out a new gameplay trailer for Clive Barker's Hellraiser: Revival on May 20, 2026, focusing the spotlight on the Genesis Configuration - the puzzle box at the center of the survival-horror action game's combat and progression - and giving the longest look yet at what the single-player Hellraiser revival is actually going to play like ahead of its Fall 2026 launch on PC via Steam, PlayStation 5, and Xbox Series X|S.
The trailer is the most pointed piece of marketing the project has released since the announcement. Where the 2025 reveal traded in Hellraiser iconography and Pinhead voice clips, the Genesis Configuration cut shows Aidan - the protagonist - actively manipulating the box mid-fight, reshaping the Labyrinth in real time, and unleashing supernatural abilities tied directly to the geometry of the configuration he's holding.
Three abilities, one box
The Genesis Configuration's combat tree splits across three named verbs in the new trailer: Telekinesis, Pyrokinesis, and Hell Chains. Telekinesis pulls enemies apart at range, ripping the supernatural denizens of Hell off the ground and slamming them into geometry. Pyrokinesis is the area-of-effect verb - waves of supernatural fire that sweep through the Labyrinth's corridors and clear waves of cenobite-adjacent enemies. Hell Chains are exactly what the franchise has been promising since 1987: the iconic hooked chains, weaponized as a grapple-and-rend system that pulls enemies in close and dismembers them on the spot.
Aidan's full kit isn't shown in the trailer. Saber has been deliberate about treating the Genesis Configuration as one of multiple configurations the player will accumulate across the campaign - the box can be reshaped, and each shape unlocks a different set of supernatural tools. The Fall 2026 launch is expected to ship with multiple configurations available across the story, with each one re-skinning the Labyrinth itself as well as the combat verbs available inside it.

The Aidan and Sunny story
The narrative spine has not changed since the announcement. Aidan is trying to rescue his girlfriend Sunny from the Labyrinth, where she has been pulled by the same puzzle box that just rewrote his reality. Pinhead is back, voiced once again by Doug Bradley reprising the role he originated in the 1987 film and the eight sequels and reboots that followed - a casting decision that Saber has positioned as the project's headline credential since the announcement, and which the Genesis Configuration trailer leans into with Bradley voiceover threaded through the gameplay footage.
The studio is also being clear about the tone. Hellraiser: Revival is a single-player horror game pitched at the adult Hellraiser audience rather than a franchise-friendly reboot - Saber and Boss Team have used the words "pure depravity" in their own marketing copy, and Fangoria's coverage of the Genesis Configuration cut led with the trailer being the goriest piece of gameplay footage the game has released to date. The Red Band edit on the Saber YouTube channel pushes that further than the broadcast cut.
What the trailer doesn't say
There is no firmer release date. Fall 2026 is the window, and Saber has not narrowed it past that. There is no firm pricing. There is no confirmed PS5 Pro or Series X enhancement profile, no confirmed length, no confirmed combat depth past the three verbs in the trailer. The Genesis Configuration cut is doing the heavy lifting that the announcement trailer didn't - it's showing what the game actually plays like - but the publishing details are still locked behind whatever Saber's announcement plan is for the back half of 2026.
The trailer is live on the Saber Interactive YouTube channel as of yesterday, and Clive Barker's Hellraiser: Revival is available to wishlist on Steam, PS Store, and Microsoft Store. Doug Bradley is still Pinhead. The box is still a puzzle. Everything else is still ahead of the Fall.






