Pixels in Orbit
mobileApril 17, 20263 min read
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Clash of Clans Splits Legend League Into Three Tiers in Its Biggest Ranked Mode Overhaul Ever

Supercell is splitting Clash of Clans’ Legend League into three tiers starting April 20. Migration Week determines your placement, inactivity rules are relaxed to four weeks, and battle requirements drop for higher leagues.

Clash of Clans Splits Legend League Into Three Tiers in Its Biggest Ranked Mode Overhaul Ever
Supercell is reshaping competitive Clash of Clans from the ground up. Starting April 20, the game’s Legend League will be split into three distinct tiers — Legend I, Legend II, and Legend III — each with its own tournament structure, battle requirements, and modifiers. It is the single largest change to ranked play since Legend League was introduced. The update goes live with a one-time Migration Week that will sort every active Legend League player into their new tier based on performance. If you are in Legend League right now, how you play between April 20 and April 27 determines where you land when the new system takes effect. Clash of Clans gameplay ## The Three New Tiers Explained **Legend III** is the entry point. It runs weekly tournaments with 24 battles per week, and the top 5 players in each group advance. This tier is designed for players who have just reached Legend League and want a more structured path forward. **Legend II** is the intermediate tier. Weekly tournaments with 30 battles per week, and only the top 3 players per group move up. The increased battle count and tighter promotion window mean you need to be more consistent to climb. **Legend I** is the elite tier. It operates on a four-week tournament cycle with 8 daily battles. Players who drop below Rank 10,000 face weekly demotion. This is where the most competitive players will fight for global leaderboard positions. Each tier also features its own set of Battle Modifiers, so the meta shifts as you climb. ## Migration Week Placement The Migration Week starting April 20 determines your starting position: - **Top 12,500 players** are placed directly into Legend I - **Next 50,000 players** go into Legend II - **Everyone else** starts in Legend III - **Demoted players** drop to Electro 33 This is a one-time placement. After Migration Week, your tier is determined by ongoing performance within the new system. Supercell has emphasized that strong performance during Migration Week can save you months of climbing. Clash of Clans attack ## A More Forgiving Inactivity System The old system punished inactivity harshly. Miss a week and you were demoted. The new rules are dramatically more relaxed: Players can now stay inactive for up to four full weeks without any demotion. After that, you only drop one rank every four weeks. That is a massive change for players who travel, take breaks, or simply cannot log in every day. Demotion timers now display exact countdowns instead of vague warnings, so you always know exactly where you stand. ## Reduced Grind in Higher Leagues Battle requirements have been reduced for leagues between Titan 25 and Electro 33. Supercell has acknowledged that the grind in these tiers was too steep, and the adjustment should make the climb to Legend League feel less like a second job. ## What This Means for Competitive Players The tiered system creates clearer goals and more meaningful progression. Instead of a single Legend League where everyone competes against everyone, players now face opponents at roughly their skill level. The Battle Modifiers that change between tiers add strategic variety, and the four-week cycle in Legend I gives elite players a longer runway to prove themselves. For casual Legend League players, Legend III offers a less intense competitive environment that still rewards consistent play. You get the same star and league bonus rewards regardless of which tier you are in, so there is no loot penalty for being in a lower tier. The ranked mode overhaul begins with Migration Week on April 20, 2026. Make sure your base and attack strategies are ready.

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