Pixels in Orbit
newsSeptember 16, 20264 min read
Share

Sony's New PS5 Headsets Use Planar Magnetic Drivers

The PlayStation Pulse and Pulse Edge bring planar magnetic drivers to PS5, with four and eight magnets per driver respectively. Both ship with a USB Type-C PlayStation Link adapter; the Edge adds ANC, a detachable boom mic and a case. No pricing yet.

Sony's New PS5 Headsets Use Planar Magnetic Drivers

Sony has announced two new PS5 headsets, and the headline spec is one that gaming audio has mostly stayed away from: planar magnetic drivers. The PlayStation Pulse Wireless Headset arrives in select markets this holiday season, with the higher-end Pulse Edge Wireless Headset following in early 2027. Both come in white and midnight black. Neither has a price yet.

The PlayStation Pulse and Pulse Edge share a design language but differ in driver count and features.
The PlayStation Pulse and Pulse Edge share a design language but differ in driver count and features.

Planar magnetic is a genuinely unusual choice

Almost every gaming headset on the market uses a dynamic driver: a cone, a voice coil, a magnet. Planar magnetic drivers work differently - a thin, flat diaphragm suspended in a magnetic field, driven evenly across its entire surface instead of pushed from a single point. The practical result is lower distortion and tighter separation between sounds that overlap, which is why the technology usually lives in audiophile headphones priced well above anything with a console logo on it.

Sony describes these as custom studio-inspired planar magnetic drivers built for sound separation and spatial accuracy. In a game, that specific quality does real work: footsteps behind a wall, a reload three metres to your left and a distant explosion all occupying different, legible positions instead of collapsing into one wash of noise.

The two models split on driver strength. The Pulse runs four magnets per driver; the Pulse Edge doubles that to eight.

What separates the Edge from the standard Pulse

The feature gap is wider than the name suggests. Both headsets get PlayStation Link over a bundled USB Type-C adapter, volume control, and a microphone with AI noise rejection. From there they diverge.

The standard Pulse uses an integrated mic and stops there. The Pulse Edge adds a hidden, detachable boom mic, a dedicated game-audio and chat balance control for PS5, active noise cancellation, a 3.5mm audio and mic jack for wired use, and a carrying case. That last cluster - ANC, a wired fallback and a case - is Sony positioning the Edge as a headset you take out of the house, not just one you wear in front of a television.

Both headsets ship with a USB Type-C PlayStation Link adapter rather than the older USB-A dongle.
Both headsets ship with a USB Type-C PlayStation Link adapter rather than the older USB-A dongle.

PlayStation Link is the part that makes these interesting

PlayStation Link is Sony's proprietary lossless, ultra-low-latency wireless protocol, and it is the actual argument for buying first-party here. The USB Type-C adapter lets both headsets move between PS5, PlayStation Portal, PC and Mac, switching between them without re-pairing - and critically, Bluetooth stays connected at the same time.

That dual-connection behaviour is the quality-of-life feature. Your phone stays paired for calls and Discord while the Link adapter carries game audio at low latency, and you are not choosing between the two or fumbling through a pairing menu when someone rings. Anyone who has run a PS5 and a laptop from the same headset knows exactly how much friction that removes.

Type-C also matters more than it sounds. The previous generation of PlayStation Link adapters shipped as USB-A, which made the Portal and modern laptops an adapter-dongle problem. This fixes it at the source.

The white colourway pairs a light headband with dark earcups, matching the current PS5 hardware family.
The white colourway pairs a light headband with dark earcups, matching the current PS5 hardware family.

The missing number

Sony has not announced pricing, pre-order dates or launch dates for either model, and that is the one thing standing between this announcement and a buying decision. The original Pulse Elite launched at $149.99; the Pulse Explore earbuds at $199.99. Planar magnetic drivers are not cheap to manufacture, and an eight-magnet configuration with ANC and a carrying case is not a $150 product. The Edge landing north of $200 would surprise nobody.

What Sony has done is stake out a technical position that most of its competitors cannot cheaply match. Whether that translates into a headset worth the premium depends entirely on a number the company is not ready to say out loud yet - and on how the standard Pulse's four-magnet drivers hold up when the Edge is sitting right next to it on the shelf with twice as many.

Midnight black is the second launch colourway for both models.
Midnight black is the second launch colourway for both models.

The PlayStation Pulse arrives in select markets during the 2026 holiday season. The Pulse Edge follows in early 2027.

You might also like

Thief: The Dark Project Remastered Launches December 3, With a New Four-Mission Expansion and Physical Editions
news6 minutes ago

Thief: The Dark Project Remastered Launches December 3, With a New Four-Mission Expansion and Physical Editions

Nightdive Studios and Atari's remaster of the 1998 stealth classic arrives December 3 on PC, PS5, PS4, Xbox Series, Switch 2 and Switch for $29.99. It includes Thief Gold's missions and The Tarnished Mirror, a new four-mission campaign.

Phantom Blade Zero Sells Over Four Million Copies in 72 Hours, All of Them Digital
news13 hours ago

Phantom Blade Zero Sells Over Four Million Copies in 72 Hours, All of Them Digital

S-GAME says Phantom Blade Zero passed four million sales on PS5 and PC within 72 hours of its October 29 launch, before its physical edition has even shipped.

Pikmin Day Direct: Pikmin 4's Switch 2 Edition Demo Lands November 2, and Pikmin Bloom Gets Secret Caves
news1 day ago

Pikmin Day Direct: Pikmin 4's Switch 2 Edition Demo Lands November 2, and Pikmin Bloom Gets Secret Caves

Nintendo's surprise Pikmin Day Direct set a November 2 demo for Pikmin 4 – Nintendo Switch 2 Edition + Dandori Academy ahead of its November 12 launch, teased Secret Caves for Pikmin Bloom this winter, and debuted the Hello! Pikmin short films.

Silver Palace Launches Worldwide on December 14 on PS5, PC, iOS and Android, Free to Play
news2 days ago

Silver Palace Launches Worldwide on December 14 on PS5, PC, iOS and Android, Free to Play

Elementa's free-to-play open-world detective RPG Silver Palace launches globally on December 14 on PS5, PC (client and Epic Games Store), iOS and Android, with a new trailer starring the knight Gratia.

Final Fantasy XIV: Evercold Launches February 23, 2027, With Pre-Orders Opening November 4
news2 days ago

Final Fantasy XIV: Evercold Launches February 23, 2027, With Pre-Orders Opening November 4

FFXIV's Patch 8.0 expansion Evercold now launches February 23, 2027, a few weeks after its original January window, with pre-orders opening November 4 and early access from February 19.

Avatar Legends: The Fighting Game's Avatar State Patch Hits Xbox, With Reimagined Aang and Nightmare Korra
news2 days ago

Avatar Legends: The Fighting Game's Avatar State Patch Hits Xbox, With Reimagined Aang and Nightmare Korra

The biggest update yet for Avatar Legends: The Fighting Game is now on Steam and Xbox Series X|S, rebuilding Avatar Aang and Nightmare Korra, redesigning the menus, adding Ranked Mode 2.0 and rebalancing every fighter.

Comments

Leave a comment

0/1000

Loading comments...