Pixels in Orbit
mobileJune 15, 20263 min read
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Clash of Clans' June 2026 Update Goes Live: Hero Journey Reworks Upgrades, the Ruin Witch Joins Town Hall 16, and the Angry Spell Redirects the Horde

Supercell's June 2026 Clash of Clans update is here, led by the new Hero Journey progression system, the Town Hall 16 Ruin Witch troop and her Ruin Knights, the targeting-focused Angry Spell, +5 hero levels, a 4x battle speed option and a shared Clan Capital Treasury.

Clash of Clans is rolling out one of its most consequential updates of the year. Supercell’s June 2026 update lands this week, headlined by a brand-new progression system called Hero Journey, a Town Hall 16 dark elixir troop in the Ruin Witch, and a fresh dark spell, the Angry Spell. It is a package aimed squarely at the two things long-time players care about most: making heroes less painful to level, and shaking up the attack meta.

Hero Journey reworks the grind

The marquee feature is Hero Journey, a new system unlocked through the Hero Hall at Town Hall 7 that is designed to make hero upgrades far more rewarding. Instead of the old slog of dumping resources into a hero and watching it sit unavailable for days, Hero Journey lets players unlock pre-leveled equipment, hero skins, ore and more as they progress. For an account’s mid-game stretch — historically the point where many players bounce off — it is a meaningful quality-of-life shift.

Reinforcing that theme, the update hands the Barbarian King, Archer Queen and Grand Warden each five additional levels, giving high-Town-Hall accounts new ceilings to chase.

The Ruin Witch and her Ruin Knights

On the offensive side, the Ruin Witch joins the roster at Town Hall 16 and immediately stands apart from the classic Witch. Rather than summoning a steady stream of skeletons, she conjures Ruin Knights based on the buildings your army has already destroyed — meaning her power scales with the carnage of the attack itself. It is a clever, momentum-driven design that rewards aggressive, fast-clearing strategies and should give the late-game troop pool a genuinely new wrinkle.

The Angry Spell redirects the horde

The new Angry Spell is a dark spell built around troop targeting rather than raw damage. Units caught in its six-tile radius are whipped into prioritising nearby defensive structures, with higher spell levels extending the duration. In practice it gives attackers a tool to override the AI’s pathing and force their army onto the buildings that actually matter — a subtle but potentially powerful addition for players who plan their raids tile by tile.

Quality-of-life and clan features

Beyond the headline content, the update sprinkles in convenience upgrades. A 4x speed option kicks in after the first 120 seconds of an attack across Home Village, Builder Base and Clan Capital battles, trimming the dead time out of long raids. Clans also gain a new Clan Capital Treasury, a shared pool where members can store excess Capital Gold so it no longer goes to waste once weekly contributions cap out.

Taken together, the June 2026 update is less about a single flashy addition and more about smoothing the edges of a thirteen-year-old game while still feeding the competitive crowd something new to theorycraft. It is available now on iOS and Android — expect clan chats to be busy arguing about Ruin Witch armies for weeks.

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