One of Summer Game Fest's biggest swings came from a debut studio with a serious pedigree. That's No Moon — founded by veterans of Naughty Dog and the Call of Duty teams — revealed Crossfire, a single-player, story-driven reimagining of Smilegate's long-running multiplayer shooter franchise. It's a bold left turn for a brand best known for online firefights.

Built in partnership with Smilegate and original creators TeamK1, Crossfire is pitched as a premium single-player experience: a third-person tactical action-adventure that blends a cinematic thriller with grounded, deliberate stealth combat. You play solely as Layla Qassam (Claudia Doumit), with Delroy Cross (Ricky Whittle) along for the ride as an AI-controlled partner — two opposing operators forced into a fragile alliance against a threat neither can survive alone.
Adaptive Cover
The headline mechanic is Adaptive Cover, a system the studio says reinvents the cover shooter by dynamically adjusting your stance to the terrain and enemy positions around you. Rather than snapping to chest-high walls, your character realistically melts into rocks, boulders and rubble the way a real person would, promising a more fluid, improvisational flow to encounters.

That's No Moon is candid that a single-player Crossfire will divide a community raised on the multiplayer game — and seems at peace with that. Crossfire is coming to PS5, Xbox Series X|S and PC, with no release window yet; you can wishlist it on Steam now.






