Pixels in Orbit
newsOctober 28, 20265 min read
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Capcom Delists Street Fighter V and Takes Its Servers Offline Over a PHP Security Issue

Capcom has pulled Street Fighter V from sale on PlayStation Store and Steam and switched off its online features during emergency maintenance tied to PHP security. Offline modes still work, and there is no return date yet.

Capcom Delists Street Fighter V and Takes Its Servers Offline Over a PHP Security Issue

Capcom has pulled Street Fighter V from sale on PlayStation Store and Steam and shut down all of its online features, putting the 2016 fighting game into emergency maintenance while it works through security problems tied to the PHP programming language. If you already own the game you can still play it offline, but ranked matches, casual lobbies and every other online part of the game are unavailable, and Capcom has not said when they will return.

What Capcom has said

The first sign of trouble came last week. On October 23, Capcom posted a notice of emergency maintenance to Street Fighter V's Steam page, saying that content using online features was unavailable because of "security enhancements related to the PHP programming language," and that content playable offline was unaffected. It had already flagged the maintenance on the official Street Fighter account on X.

Capcom has now followed that up on X with a fuller statement. The online-dependent parts of the PlayStation 4 and Steam versions are still switched off, emergency maintenance is still under way, and, the key new detail, sales of the game on PlayStation Store and Steam are being suspended in stages until the fix is complete. Capcom apologised for the disruption but gave no estimate for when either the servers or the store listings will be back.

The delisting is already visible on Steam. Street Fighter V no longer shows up in a store search by name, and its listing no longer carries a price, which is what a game looks like once its publisher has stopped selling it.

Menat holds a glowing crystal orb under a full moon, with Mount Fuji and a Japanese castle behind her
Menat, one of the Season 2 additions, on a moonlit stage. Characters you already own stay playable offline.

What still works, and what does not

Capcom's line is simple: anything that can be played offline remains available. In practice that means the modes that run locally on your PS4 or PC, such as Arcade, Story, Training, Survival and local versus against a friend on the same machine, should be unaffected. Characters, costumes and stages you have already bought stay on your account.

What is gone for now is everything that talks to Capcom's servers. That covers Ranked and Casual Matches, Battle Lounges, the online leaderboards and replays tied to Capcom's network. Street Fighter V's online layer also handled its in-game shop and Fight Money rewards, so anything that needs a live connection to buy or claim is off the table until the servers come back.

For players who have not bought the game yet, the effect is more direct. Once the staged suspension is complete, there is no way to buy Street Fighter V digitally on PlayStation Store or Steam until Capcom puts it back up.

Why a PHP problem takes a fighting game offline

PHP is a server-side language that has run large parts of the web for decades, and it is commonly used for the account systems, storefronts and web services that sit behind online games. Recently disclosed serious vulnerabilities in the language sent a number of sites and services into maintenance in quick succession, and most were patched within days.

Street Fighter V has taken longer. It is now a decade-old game, and Capcom's notices point specifically at the PHP side of its online infrastructure on PS4 and Steam. Turning the online features off entirely, and pulling the game from sale so no new players buy into a service that cannot currently work, is the cautious route while that back end is reworked.

The timing also matters for Capcom. Last week the company disclosed that a breach had exposed data from millions of CAPCOM ID accounts. Capcom has not linked the two, and its Street Fighter V statements talk only about strengthening security around PHP, but it is easy to see why the publisher would rather keep an older online service dark than risk another incident.

Ed, in a teal military-style uniform with gold shoulder armour, stands beneath the carved eaves of a Thai temple
Ed, a Season 3 fighter, on one of the game's Thai stages. Capcom has given no date for the online modes to return.

Where this leaves Street Fighter V

Street Fighter V launched in February 2016 on PS4 and PC and spent years being rebuilt through Arcade Edition and Champion Edition, ending with a roster of more than 40 fighters. Its successor, Street Fighter 6, arrived in 2023 and has been Capcom's focus since, with regular character passes and updates. Street Fighter V's own content updates ended years ago, but its servers stayed up for the players who still queued for matches.

Capcom calls this a temporary measure and describes the work as an emergency fix rather than an end-of-service, which would normally come with a formal shutdown date and a notice period. For now, the safest reading is the one Capcom has given: the game is offline-only and unavailable to buy until the maintenance is done. We will update when Capcom confirms a return date for the servers or the store pages.

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