Pixels in Orbit
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Tempus Vitae Bends Time Into a Metroidvania FPS — Whiteboard Games' Sci-Fi Shooter Strands an Astronaut Across Two Doomed Centuries Aboard the Station Theia, Targeting 2027 on PS5, Xbox and PC

Whiteboard Games announced Tempus Vitae at the Latin American Games Showcase 2026: a time-travel metroidvania FPS in which a stranded astronaut hops between the station Theia's doomed 2185 and 2385 timelines. Coming to PS5, Xbox Series X|S and PC in 2027.

Tempus Vitae Bends Time Into a Metroidvania FPS — Whiteboard Games' Sci-Fi Shooter Strands an Astronaut Across Two Doomed Centuries Aboard the Station Theia, Targeting 2027 on PS5, Xbox and PC

Time-travel stories live and die on their rules, and Tempus Vitae wants you to break them on purpose. Announced at the Latin American Games Showcase — Summer Game Fest Edition 2026, Whiteboard Games’ ambitious project is a sci-fi metroidvania first-person shooter that hands you an arsenal of temporal powers and a doomed space station to unravel. It is headed to PS5, Xbox Series X|S and PC, targeting 2027.

You play as Alex, an astronaut knocked loose from time aboard the station Theia — a place that is falling apart in two different eras at once. Theia is doomed in the war-torn year 2185 and again in the post-apocalyptic 2385, and Alex is caught between them, piecing together what happened while searching for a lost brother.

Tempus Vitae sends a time-displaced astronaut across two eras of the station Theia

Time as your whole toolkit

The hook is that time is not just the setting, it is the gear. You can stop time to freeze enemy bullets mid-air and weave through them, jump the full 200 years between Theia’s two timelines, and hunt down temporal anomalies that let you reach back and alter history. There is even a fast-forward to build momentum and a temporal displacement ability for zipping across the station — each one doubling as both a combat trick and a traversal key.

Tempus Vitae lets you freeze bullets and leap 200 years between timelines

A shooter built like a metroidvania

True to the genre, Theia is one big interlocking map rather than a corridor of levels. Paths that are sealed early open up as you earn new weapons and powers, encouraging the backtracking and “ah, now I can get there” moments that define a good metroidvania. Whiteboard is pairing that structure with fast, precise gunplay and a roster of bosses whose complex patterns are meant to test everything the time powers can do.

Tempus Vitae features interconnected paths, bosses and an NPC-driven narrative

More than a shooting gallery

There is a story scaffold holding it all together, too, with objectives, quests and an NPC dialogue system threaded through the station so the moment-to-moment shooting has somewhere to lead. It is a lot to promise for a small team, but the concept — a metroidvania FPS where the map is also a timeline — is exactly the kind of swing that makes regional showcases worth watching.

Tempus Vitae does not have a firm date beyond its 2027 window, but it is on Steam to wishlist now. It was one of the standout new announcements from a Latin American Games Showcase that ran more than 80 games deep this year.

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