One of the most acclaimed action studios in the business is taking on one of comics’ darkest stories. At Summer Game Fest 2026, PlatinumGames — the team behind Bayonetta, Metal Gear Rising: Revengeance and NieR: Automata — revealed it is developing Teenage Mutant Ninja Turtles: The Last Ronin, a AAA action-adventure based on the brutal, award-winning IDW comic.
The reveal doubled as the debut of Paramount Game Studios, the newly formed in-house publishing arm of Paramount-Skydance, with The Last Ronin announced as its first project. It is also a homecoming of sorts for Platinum, which last visited the half-shell heroes with 2016’s Teenage Mutant Ninja Turtles: Mutants in Manhattan.
For the uninitiated, The Last Ronin — written by TMNT co-creators Kevin Eastman and Peter Laird with Tom Waltz — is set in a grim, dystopian future New York where only a single turtle has survived. Stripped of his brothers, the lone Ronin embarks on a desperate, blood-soaked mission of vengeance against the Foot Clan dynasty that destroyed his family. It is far removed from the pizza-and-quips tone most people associate with the brand, and it is exactly that gritty, mournful edge the game is leaning into.
The cinematic teaser kept gameplay under wraps, lingering instead on rain-slicked streets, a sewer entrance and a battered manhole cover before the title card landed. But Platinum has hinted at how it will play: rather than the lightning-fast, combo-heavy style of Bayonetta or Ninja Gaiden, the studio describes the protagonist as a “tank of a ninja turtle,” suggesting a heavier, more deliberate combat feel built around a hardened, battle-scarred veteran.
No release date was given, and the announcement confirmed only that the game is coming to console and PC. Still, the pairing alone is enough to put this near the top of action fans’ watch lists: the studio that made character-action sing, handed one of the medium’s most respected ninja stories. Cowabunga has never sounded this ominous.





