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The Omnissiah Answers Tertium's Call: Warhammer 40,000: Darktide Adds the Skitarii as Its First Non-Human Class on June 23

Fatshark's co-op shooter gets its first playable non-human class on June 23. The Adeptus Mechanicus Skitarii Alpha Primus brings arc weapons, a core power system and deep customization, alongside a free update adding the Atoma at Dawn Expedition and two new enemy types.

The Omnissiah Answers Tertium's Call: Warhammer 40,000: Darktide Adds the Skitarii as Its First Non-Human Class on June 23

The forge worlds have answered. Fatshark confirmed that Warhammer 40,000: Darktide will add the Skitarii on June 23, 2026 — the co-op shooter’s first playable class that isn’t one of Tertium’s human convicts. Unveiled during Warhammer Skulls 2026 and detailed in a fresh reveal trailer, the Skitarii Alpha Primus is a cybernetic soldier of the Adeptus Mechanicus, drawn into the fight for the hive city by the will of the Omnissiah.

Where the Veteran, Zealot, Psyker and Ogryn are flawed rejects pressed into service, the Skitarii arrives as something else entirely: a sanctioned, half-machine warrior whose body has been rebuilt in the image of the Machine God. Fatshark is leaning into that identity hard. Rather than slotting the new class into the existing archetypes, the studio has built the Skitarii around its own core power system, a resource that fuels combat abilities and grows stronger as you allocate more power to it — a risk-and-reward loop that asks you to decide which of your augmetic systems to overcharge in the heat of a horde.

An arsenal forged on Mars

The Skitarii brings a suite of Adeptus Mechanicus weaponry that is new to Darktide, including arc weapons that chain lightning between packed enemies, phosphor blasters, transonic blades that shred armour at a molecular level, and galvanic rifles for precise long-range work. A non-linear talent tree supports wildly different builds — you can specialise into ranged marksmanship, melee dueling, or an electricity-focused playstyle that turns crowds into conduits.

A Skitarii Alpha Primus wielding Adeptus Mechanicus arc weaponry in Warhammer 40,000: Darktide
The Skitarii Alpha Primus fights with arc weapons, phosphor blasters and transonic blades.

No two Skitarii are alike

Despite being bound by the rigid doctrines of the Mechanicus, the class ships with deep customization. Players can construct their Skitarii by choosing material types, augment patterns and a Forge World of origin, then pick from four distinct voice sets with adjustable voice modulation to define their “sanctioned configuration.” It is a clever way to give a faceless cyborg the same personality-forward character creation that has kept players invested in their rejects.

Skitarii customization and combat in Warhammer 40,000: Darktide
Material types, augment patterns and Forge World origins let players forge a unique Skitarii.

A free update lands alongside the class

The Skitarii is paid DLC priced at €11.99 / $11.99, but it arrives wrapped in a larger free update for every Darktide owner. June 23 also brings a new Expedition area — the desolate badlands of Atoma at Dawn, playable for the first time — along with two new enemy types, the Traitor Vanguard and the Cultist Vanguard, to keep veteran strike teams on their toes.

It is a notable moment for a game that launched to a rocky reception in late 2022 and has spent the years since rebuilding goodwill through its RPG-style skill trees, crafting overhauls and steady content. Adding a non-human class is the boldest swing yet, and the timing — dropping in the middle of a busy June — suggests Fatshark is confident the Omnissiah’s faithful are ready to march on Tertium. Warhammer 40,000: Darktide is available on PC, PlayStation 5 and Xbox Series X|S; the Skitarii Class arrives June 23, 2026.

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