Pixels in Orbit
mobileMay 2, 20266 min read
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Mobile Legends Just Plunged Its Biggest Yearly Event Into the Deep Sea — And the Free-Gold Hunt Has Already Started

Moonton kicked off the 2026 ALLSTAR event in Mobile Legends: Bang Bang on April 30 with a deep-sea theme, three free skins for Yu Zhong, Pharsa, and Julian, a brand-new Submerged Ruins map, and a 55-million-diamond global prize pool. We break down the rewards, the ranked grind, and how to lock in maximum loot before June 28.

Mobile Legends Just Plunged Its Biggest Yearly Event Into the Deep Sea — And the Free-Gold Hunt Has Already Started

Moonton just kicked off the most ambitious version of Mobile Legends: Bang Bang's annual ALLSTAR celebration in the franchise's history, and the timing is fantastic for anyone who's been on the fence about logging back in. The 2026 ALLSTAR event went live on April 30, 2026 and runs through June 28 — almost two full months — with a deep-sea theme called Tidal Treasure that brings a brand new battlefield map, three free skins for active players, and a real-world prize pool that includes both bulk diamonds and physical gold merchandise mailed out by region. There has not been an MLBB seasonal event this generous since the 2024 anniversary, and the early community reaction has been borderline ecstatic.

The headline pitch is the Tidal Treasure Hunt event, which gates the bulk of the rewards behind a new in-game currency called Treasure Hunt Coins. You earn coins by completing daily missions, playing ranked matches, and participating in the new event-mode brawls. Coins then unlock pulls on a treasure trove that promises 2,000 pieces of free physical gold merchandise globally and a combined 55 million diamonds across the player base. Even if you're a casual player who logs in for one or two matches a week, the daily login mission alone hands out enough coins to guarantee at least one of the three free skins by the time the event closes in late June.

The Three Free Skins Are Genuinely Worth Logging in For

Skin reveal rollouts have become an almost fortnightly thing in MLBB lately, and most of them sit firmly in the "this is fine, but I would never pay for it" tier. The 2026 ALLSTAR rotation is a meaningful step up. Moonton has framed the trio as the new Rolling Tides Series, with deep-sea silhouettes, bioluminescent particle effects, and skill animations completely re-rigged for the underwater theme.

Yu Zhong gets the most polished of the three. His ALLSTAR drop is the Tidescale Sealord Special skin, with a separate Fanthomless Sealord Painted variant available to players who hit the highest event tier. Yu Zhong's first form turns him into a coral-armored serpent-wyrm and his ultimate form transforms into a kraken-like sea dragon, with a completely re-skinned dragon path animation that genuinely looks like a different ability. This is the rare special skin that makes you want to pick the hero again even if he isn't currently meta.

Pharsa picks up the Seasworn Oracle skin, with a Painted Seasworn Seeker variant for higher tiers. Her staff turns into a coral trident, her birds become luminescent jellyfish, and her ultimate's bombing run gets reworked into raining bioluminescent depth charges. It's one of those skins that does more for the hero's identity than it has any right to — Pharsa always felt vaguely "witch on a broom," and Seasworn Oracle is the first skin in years that genuinely repositions her thematically.

The third drop is Julian's Phantom Current, available for a limited time during the event window. The Julian skin is the most subdued of the three, leaning toward a wraith-like pale-green aesthetic rather than the loud bioluminescence of Yu Zhong and Pharsa, and it's clearly the prize Moonton is using to incentivize players who push for higher tiers of the Tidal Treasure Hunt.

Mobile Legends ALLSTAR 2026 underwater event

The New Battlefield Map Is the Real Headline

Beyond the skins, the biggest gameplay change for ALLSTAR 2026 is a new battlefield variant called Submerged Ruins, which Moonton has built as a fully alternate version of the standard 5v5 map. Submerged Ruins replaces the Land of Dawn's traditional jungle objectives with deep-sea-themed equivalents — kelp groves replace bushes for vision blocks, sunken treasure chests replace standard buff camps, and the Lord and Turtle objectives get swapped out for the Siren Lord, a revamped version of the existing Elemental Lord with new abilities and visual effects.

Crucially, Submerged Ruins is not a permanent map — it's a limited-time mode running for the duration of the ALLSTAR event window. But Moonton has made vague public noises about "learnings" being applied to future map updates, which suggests they're using ALLSTAR as a testbed for changes that could roll into the main 5v5 down the line. The Siren Lord in particular feels like a deliberate prototype for a future Lord rework, given how much of the community has been asking for variety in late-game objective design.

Real Gold, Real Diamonds, Real Stakes

The part of ALLSTAR 2026 that has gotten the most attention outside the regular MLBB community is the physical-gold giveaway. Moonton is mailing actual gold-plated merchandise — small commemorative coins, pendants, and limited-edition trophies — to 2,000 randomly selected players who hit specific event milestones. The catch, predictably, is regional restrictions: the physical gold portion is unavailable in some markets, with diamond compensation offered as an alternative. The full list of eligible regions is published on Moonton's official website, and Southeast Asia, the Philippines, Indonesia, and parts of South America are the primary winners.

The diamond pool is more universally distributed. The 55 million diamonds figure breaks down to roughly 10,000 per active player who completes the full event grind, and even casual players walking away with 1,000 to 3,000 free diamonds is a genuinely substantial reward by mobile gacha standards. For context, that's enough to buy a Special skin outright at the in-game store.

How to Maximize Your Pulls Before June 28

If you're going to dive into ALLSTAR — and given the prize pool, you probably should — the calendar to keep in mind is straightforward. Daily login missions reset every morning at server time, and missing a day permanently locks you out of about 50 Treasure Hunt Coins per day. Ranked match wins offer significantly more coins than casual matches, so if your goal is the maximum reward tier, queueing up rank during the event window pays off doubly. The ranked-mode multiplier is the same as during a normal season's free-skin event, but the underlying coin economy is more generous.

Yu Zhong, Pharsa, and Julian all get win-rate boosts during the event window — a small but real 2 percent stat bonus across the board — which has the side effect of making them disproportionately popular picks in matchmaking. Expect to see all three of them in basically every match for the next eight weeks, and plan your bans accordingly.

The 2026 ALLSTAR event is live now and runs through June 28, 2026. The Tidal Treasure Hunt mini-game and the Submerged Ruins map are both available immediately to all players in supported regions.

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